![]() If you have a greater understanding of your opponent, you can predict their decisions. Even Poker has an element as it is probably the most notorious for mind games, coining the term "poker face". For MOBA's its the draft phase, FPS it's anticipating your opponents location and with RTS it's building units to counter attacks. This is the part where things get interesting.Īll great esports have an element of mind games that play a very large role in a competitors success. Work with friends by setting traps for them to use knockbacks to push that pesky enemy freelancer into your clutches, then seal their fate!Ītlas Reactor is a turn based game at its core, and the typical match will be played by 8 individuals, so don’t you think this will result in incredibly long games? The average game length is around 20 minutes, as each player is locking in their actions at the same time, with a fully adjustable timeframe in which you have to perform your actions the game can really speed up, increasing the insanity and subsequently the fun. Synergize your abilities by setting traps for the enemy by predicting their dash phase right into an ally to set up the kill. Even if you aren’t playing a support freelancer you can act as one with strategic body blocking. Once you are able to accurately predict the moves of your opponent your utility as a player increases. Knowing which moves to make will make or break a game. There is a lot of complexity to the phase order, and understanding exactly how they play out is incredibly important.
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